Skip to content
COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Running Encounters / Adversary Reaction — Dull (Intellect 1-2)

Adversary Reaction — Dull (Intellect 1-2)

Running Encounters · Roll 2d6

READY
Press Roll, or roll your own dice and read the table.
2d6Result
2Lashes out. Fear, confusion, or anger immediately becomes an attack.
3–5Hostile. Intimidates and may attack, but could retreat or surrender when hurt.
6–8Wary. Avoids commitment; may be tempted by food, loot, or an easy exit.
9–11Cautiously friendly. Offers limited help for reward, protection, or reassurance.
12Eager to help. Looks to the party for protection, leadership, or purpose.