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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Running Encounters / Adversary Reaction — Average (Intellect 3)

Adversary Reaction — Average (Intellect 3)

Running Encounters · Roll 2d6

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Press Roll, or roll your own dice and read the table.
2d6Result
2Takes cover and threatens. Orders the party to back off; attacks if they hesitate.
3–5Hostile but listening. A bribe, explanation, or display of authority may prevent violence.
6–8Cautious parley. Weapons ready, asks the party to explain themselves.
9–11Open to a bargain. Trades, shares information, or discusses common interests.
12Helpful. Freely shares information, may offer supplies or shelter.