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COWBOYS & VIKINGSCompendium of the Wild Wastes

Game Master / Underground Sites / Leyline Hollow

Leyline Hollow

What the chamber is (d20)

d20Leyline Hollow
1Rift mouth, air tasting of metal
2Glass-fused passage
3Chamber where dust hangs in still spirals
4Vein of raw essence glowing in the wall
5Humming gallery
6Pocket where shadows fall the wrong way
7Field of crystal spines
8Scorched cell, walls slagged smooth
9Floating-stone chamber
10Resonant dome that answers a voice
11Seam of frozen lightning
12Garden of mineral growths, slowly moving
13Mirror-smooth pool that reflects another place
14Fused bones in the wall
15Storm-scarred hall, air crackling
16Chamber of doubled echoes and doubled shadows
17Lattice of light across the roof
18Wound in the rock, edges still warm
19Convergence where two veins cross
20The nexus chamber, the line laid bare

What is in it (d12)

d12Contents
1Nothing the eye can hold on to
2Glass beads fused into the floor
3A researcher's instruments, still ticking
4A tethered rope leading nowhere
5Essence flasks, some cracked
6A circle of salt and iron filings
7A skeleton half sunk into the rock
8Notes written in a shaking hand
9A compass that spins
10Crystals grown through an abandoned pack
11A warding post hammered into the floor
12A cart of refinery gear

Who uses it (d8)

d8OccupantBuild the encounter from
1Empty: only the hum—
2Empty, but the air is watching—
3Essence prospectorsHumanoid
4A thing shaped from the stormElemental
5Ley-twisted animalsAberration, Magical Beast
6Something from the other sideOutsider
7Crystal growths that huntPlant, Aberration
8A mind without a bodyAberration, Outsider

The heart of the site (d6)

d6What is there
1The exposed leyline, raw and open
2A surge about to break
3The thing that feeds on the line
4A researcher who went too far
5A door the line holds shut
6The source of the hex's strange weather