Game Master / Underground Sites / Animal Burrow
Animal Burrow
What the chamber is (d20)
| d20 | Animal Burrow |
|---|---|
| 1 | Burrow mouth, earth worn smooth by passing bodies |
| 2 | Spoil heap of kicked-out soil and stones |
| 3 | Low run with roots hanging from the roof |
| 4 | Bolt-hole chamber with a second, hidden way out |
| 5 | Sleeping chamber lined with grass and fur |
| 6 | Larder pocket packed with stored food |
| 7 | Nursery chamber, warm and close |
| 8 | Midden pit of bones and droppings |
| 9 | Crawl so tight it scrapes both shoulders |
| 10 | Junction of three runs, each one scent-marked |
| 11 | Collapsed run, fresh earth piled in it |
| 12 | Root chamber under a great tree |
| 13 | Wet dip where groundwater seeps in |
| 14 | Chamber dug into an older cellar or grave |
| 15 | Run scored deep with claw marks |
| 16 | Wide hollow where the whole clan gathers |
| 17 | Lookout pocket near the surface, light through a crack |
| 18 | Old run, abandoned and dry |
| 19 | Run that breaks into a natural cave |
| 20 | The broodmother's den, deepest and widest |
What is in it (d12)
| d12 | Contents |
|---|---|
| 1 | Only packed earth and the smell of musk |
| 2 | Shed fur and moulted hide |
| 3 | A hoard of stolen shiny things |
| 4 | Half-eaten livestock |
| 5 | A trapper's lost snare, still set |
| 6 | Gnawed saddle leather and buckles |
| 7 | Eggs or young, hidden under bedding |
| 8 | A traveller's bones and torn pack |
| 9 | Seeds and roots stored in neat piles |
| 10 | A fresh blood trail leading deeper |
| 11 | Dropped tools from someone who dug in after them |
| 12 | Poisoned bait left by a rancher |
Who uses it (d8)
| d8 | Occupant | Build the encounter from |
|---|---|---|
| 1 | Empty: the burrow is abandoned | — |
| 2 | Empty, but the bedding is still warm | — |
| 3 | A family of burrowing beasts | Animal |
| 4 | Vermin that took over the runs | Vermin |
| 5 | A pack that hunts the surface at night | Animal, Magical Beast |
| 6 | A digger grown far too large | Magical Beast |
| 7 | Trappers or outlaws who moved in | Humanoid |
| 8 | Something that eats the diggers | Aberration, Magical Beast |
The heart of the site (d6)
| d6 | What is there |
|---|---|
| 1 | The broodmother and her young |
| 2 | A hoard dragged down from the surface |
| 3 | The runs that undermine the homestead above |
| 4 | Someone taken from the surface, still alive |
| 5 | An Awakened beast that leads the others |
| 6 | A breach into older workings below |