Catalog / Talents / Fascinating Performance
Fascinating Performance
Talents · Perform
- Skill
- Maneuver
- Mental
- Perform
Requires: 1+ ranks in Perform
One creature that can see or hear you (as suits your performance) makes a Charisma save opposed by your Perform check; on a failure it is Fascinated by you for 1 round. If the target is in immediate danger (such as combat), it rolls the save twice and keeps the better, and this action gains Incapacitation. Sustain: spend 2 AP on your turn to extend the effect 1 more round (you can Push this too). When the effect ends or is broken, the target is immune to your Fascinate for 1 hour. You can fascinate additional targets equal to your Perform ranks.Sustain for 2 AP (pushable). The target is then immune for 1 hour. More ranks add more targets.
Push: take 1 Strain to use this for 1 AP instead of 2.