Catalog / Spells / Intangibility
Intangibility
Spells · Transmutation
- Buff
- Brewable
Each willing creature in your delivery becomes incorporeal for the duration. It can't affect the physical world, and non-magical physical attacks can't affect it. It can pass through solid objects (the GM adjudicates extremes), and what it carried when you cast the spell becomes incorporeal too. It can still interact with other incorporeal beings and is still vulnerable to supernatural attacks (powers, spells and enchanted items). If the spell ends while it is inside a solid object, it is shunted to the nearest open space and becomes Dazed.
Delivery restriction: no area deliveries unless modified.
Optional Modifiers
- Unwilling Target (+2): Target an unwilling creature; it makes a Charisma save opposed by your Channeling result and is unaffected on a success. If it fails, it repeats the save at the start of each of its turns, ending the spell for itself on a success.
- ★ Area Casting (+2): You can use area deliveries, at double the delivery's Strain cost. [School Mastery, 9+ ranks]
- Lingering Intangibility (+2): Cast it as a Chant; the duration becomes 1 stretch.
- ★ Enduring Intangibility (+2): Cast it as a Ritual; the duration becomes 1 hour. [School Mastery, 11+ ranks]
Critical Success
Affected creatures also have Resistance to damage from supernatural attacks.