Harden
Spells · Transmutation
School Transmutation
Complexity Cantrip
Strain 0
Casting Invocation, 2 AP
Duration 1 round
Delivery Touch
- Buff
- Modify
Touch one object no bigger than a 5-foot cube (a weapon, shield, armor, door, crate and so on) and reinforce its structure: its Hardness increases by 2, plus 1 for every 3 Mysticism ranks, until the start of your next turn. On a shield, the extra Hardness applies to Shield Block (more damage blocked, and less damage to the shield).
Delivery restriction: Touch only.
Push: take 1 Strain to cast for 1 AP instead of 2.
Optional Modifiers
- Brittle (+1): The object gains Fragile until the start of your next turn instead. If an unwilling creature holds, wears or tends it, that creature makes a Reflex save opposed by your Channeling result and negates this on a success.
- ★ Fortify (+2): The object gains Fortified until the start of your next turn. [School Mastery, 7+ ranks]
- ★ Impervious Reinforcement (+5): The object gains Impervious until the start of your next turn. [School Mastery, 11+ ranks]
- Sustained Hardening (+2): The duration becomes 5 rounds and the spell gains Concentration.
Critical Success
Increase the Hardness bonus by 1 more.