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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Skill Actions / Balance

Balance

Skill Actions · Acrobatics

Cost 1 AP
  • Move

You cross a narrow, uneven or slippery surface. Roll Acrobatics against the DC the GM sets. You are Off-Guard while you're on the surface.

Critical Success: You move up to your Speed and aren't Off-Guard.

Success: You move up to your Speed, but every foot of movement counts as 2.

Failure: You either stay where you are to keep your footing (the Action Point is still spent) or you fall. If you fall, your turn ends.

Critical Failure: You fall, and your turn ends.

Results

Critical Success

You move up to your Speed and aren't Off-Guard.

Success

You move up to your Speed, but every foot of movement counts as 2.

Failure

You either stay where you are to keep your footing (the Action Point is still spent) or you fall. If you fall, your turn ends.

Critical Failure

You fall, and your turn ends.