Catalog / Skill Actions / Analyze Essence
Analyze Essence
Skill Actions · Mysticism
- Concentrate
- Trained
You examine a creature, remains or magical source to see whether it holds harvestable essence. It takes 2 actions (2 AP in combat): essence stays stable for only 1d3 rounds after it's released, so this often happens mid-fight. The DC depends on the source's quality or level. The full essence rules are in Crafting and Treasure.
Critical Success: As a success, and you also learn its subtype and quality, and whether it holds a further harvestable essence (chosen or decided by the GM).
Success: You learn whether the source holds essence and identify its main Essence Traits.
Failure: You can't tell whether the source holds essence.
Critical Failure: You misread the source, and can't Analyze Essence on it again unless the circumstances meaningfully change.
Results
- Critical Success
As a success, and you also learn its subtype and quality, and whether it holds a further harvestable essence (chosen or decided by the GM).
- Success
You learn whether the source holds essence and identify its main Essence Traits.
- Failure
You can't tell whether the source holds essence.
- Critical Failure
You misread the source, and can't Analyze Essence on it again unless the circumstances meaningfully change.