Tables / Trouble Generator / Trouble Friend — The Catch (Town)
Trouble Friend — The Catch (Town)
Trouble Generator › Friend · Roll 1d12
Part of the Friend set: roll every die in the set together and read each on its own table. Frame: A [role] who needs [need] and offers [offer] for [price], but [catch].
READY
Press Roll, or roll your own dice and read the table.
| 1d12 | Result |
|---|---|
| 1 | The town would turn on them |
| 2 | They're new and nobody listens |
| 3 | They're compromised |
| 4 | They're the next target |
| 5 | The law ties their hands |
| 6 | They love someone on the other side |
| 7 | They drink |
| 8 | Their proof was stolen |
| 9 | They leave on the next stage |
| 10 | They made it worse once already |
| 11 | The preacher has damned them |
| 12 | They don't know how deep it goes |