Tables / Crew Jobs / Shadows — Burglary: The Mark (d12)
Shadows — Burglary: The Mark (d12)
Crew Jobs › Shadows · Roll 1d12
Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “[CLIENT] wants [OBJECTIVE] from [THE MARK]. It's a [JOB TYPE] job at the [PLACE]. But [WRINKLE]. [TERMS].”
READY
Press Roll, or roll your own dice and read the table.
| 1d12 | Result |
|---|---|
| 1 | A rail baron — wealthy, guarded, company men |
| 2 | A frontier bank — lawful, locks, alarms |
| 3 | A crooked sheriff — lawful, armed, corrupt |
| 4 | A rival gang — armed, criminal, loyal |
| 5 | A clan chieftain — martial, honor, kin |
| 6 | A church or mission — faith, community, sanctuary |
| 7 | A reclusive rune-crafter — occult, traps, wards |
| 8 | A saloon owner — social, crowded, informants |
| 9 | A mining company — industrial, remote, workforce |
| 10 | An Essence broker — occult, black market, paranoid |
| 11 | A widow with secrets — isolated, sympathetic, hidden |
| 12 | A cult — occult, fanatical, ritual |