Tables / Hexploration / Hex Discovery — Open: Why It's Here
Hex Discovery — Open: Why It's Here
Hexploration › Discovery — Open · Roll 1d10
Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. A (Leyline) result adds to the hex's Leyline Strength.
READY
Press Roll, or roll your own dice and read the table.
| 1d10 | Result |
|---|---|
| 1 | Simple happenstance |
| 2 | Someone or something collapsed here mid-journey |
| 3 | Marks a known death or disaster |
| 4 | Still used as a waypoint by travelers or herders |
| 5 | Sits on an old trade or migration route |
| 6 | Built for a purpose now forgotten |
| 7 | Something is drawn to it and returns |
| 8 | Marks the edge of someone's territory |
| 9 | Deliberately placed to be seen from a distance |
| 10 | Drawn or grown here by a leyline beneath it (Leyline) |