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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Hexploration / Hex Discovery — Broken: What It Is

Hex Discovery — Broken: What It Is

Hexploration › Discovery — Broken · Roll 1d20

Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. A (Leyline) result adds to the hex's Leyline Strength.

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Press Roll, or roll your own dice and read the table.
1d20Result
1Old mine or quarry entrance
2Hillside cave mouth
3Spring or natural well
4Shepherd's shelter or lookout post
5Thin spot: stones that hum or run warm to the touch (Leyline)
6Rockslide over a half-buried passage
7Narrow pass or natural chokepoint
8Exposed mineral vein or outcrop
9Collapsed stone wall or old terrace
10Abandoned charcoal-burner's camp
11Weathered standing stones, arranged deliberately
12Sheltered hollow with old fire-scorching
13Overlook with a clear view of surrounding hexes
14Half-buried foundation, purpose unclear
15Animal trail leading to a den
16Dry streambed cutting through rock
17Grove clinging to a sheltered slope
18Old grave marker, weather-worn
19Rope or ladder remains, long rotted
20Something that's clearly been dug for, then abandoned