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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Hazards / Hazard (Displacement) — Trigger

Hazard (Displacement) — Trigger

Hazards · Roll 1d12

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Press Roll, or roll your own dice and read the table.
1d12Result
1Pressure plate (Mechanical — Thievery)
2Tripwire (Mechanical — Thievery)
3Weighted floor panel (Mechanical — Thievery)
4Touch or opening something (Mechanical — Thievery)
5Proximity ward (Magical — Mysticism)
6Command-word misfire (Magical — Mysticism)
7Residual curse (Magical — Mysticism)
8Stepping on a marked space (Mechanical — Thievery)
9Crossing a hidden threshold (Mechanical — Thievery)
10Root or vine snare (Natural — Survival)
11Disturbing an animal den (Natural — Survival)
12Unstable ground (Natural — Survival)