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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Talents / Bait and Switch

Bait and Switch

Talents · Commander

Tier 2
Cost 2 AP
Requirements Commanding Presence; 3+ ranks in Intimidation or Diplomacy
  • Move
  • Maneuver

Requires: Commanding Presence; 3+ ranks in Intimidation or Diplomacy

Swap places with an adjacent ally (at least 5 ft of movement, no reactions provoked). Roll your Commander Die: you or the ally adds it to saves vs physical attacks until your next turn.

Push: take 1 Strain to use this for 1 AP instead of 2.