Catalog / Spells / Aether Inquiry
Aether Inquiry
Spells · Divination
- Communication
You commune with an otherworldly being to learn something. The casting needs uninterrupted prayer or communion, shaped by your trappings. On a success the entity answers your questions as best it can, often vaguely, symbolically or indirectly. After a successful contact you can't reach the same spirit again for 24 hours (the GM may widen this to a whole local community of spirits).
Sacred ground: contacting a spirit on ground sacred to it gives 1 level of Advantage on your Channeling check.
Optional Modifiers
- Power (+3): Only on sacred ground. Success: the contact is stronger and clearer; ask one extra question and get more direct answers. Failure: you still make contact, but the GM gives one true, relevant answer (maybe incomplete) and one distorted, conditional or misleading one. Critical success: the entity may manifest and offer unsolicited advice about your situation. Critical failure: you reach something unwanted or hostile; it shows a sign or presence and you suffer a complication (GM's call).
Critical Success
The entity is more helpful, knowledgeable or direct than usual (GM's call).