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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Hexploration / Weather — Wetland: Sky

Weather — Wetland: Sky

Hexploration › Weather — Wetland · Roll 1d20

Swamp and coast. Damp air, fog and storms off the water; water moderates temperature. Tides and flooding are hazards tied to specific hexes.

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Press Roll, or roll your own dice and read the table.
1d20Result
1Bright sun, sea or marsh breeze — Fair
2Clear sky, glittering water — Fair
3Fair, clouds racing over the water — Fair
4Hazy sun, damp air — Fair
5Clear after overnight rain, steam rising off the marsh — Fair
6Broken cloud, sun and shadow on the water — Fair
7Clear day, star-bright night loud with frogs and insects — Fair
8Low grey overcast — Poor
9Dense sea fog or marsh mist — Poor
10Warm light drizzle — Poor
11Steady rain — Poor
12Fog that sits all morning and burns off late — Poor
13Oppressive damp, heavy cloud, no relief — Poor
14Gusting onshore wind, spray, squalls of rain — Poor
15Heavy humid haze, thunderheads far off over the water — Poor
16Torrential downpour, water levels rising — Severe
17Thunderstorm, lightning over open water and flats — Severe
18Gale, high surf, storm-driven waves — Severe
19Hurricane or violent coastal storm with surge — Extreme
20Aether-touched sky — Aether-touched