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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Hexploration / Weather — Highland: Sky

Weather — Highland: Sky

Hexploration › Weather — Highland · Roll 1d20

Mountains and alpine. Fast weather changes, wind on exposed ground, lightning on the peaks. Elevation itself is the High Altitude hex feature.

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Press Roll, or roll your own dice and read the table.
1d20Result
1Crisp, clear, brilliant thin-air blue — Fair
2Clear, sharp light, the far peaks razor-edged — Fair
3Clear morning, cloud gathering on the peaks by noon — Fair
4Fair, banner clouds streaming off the summits — Fair
5Broken cloud, shifting shadows across the slopes — Fair
6Clear day, star-crowded night — Fair
7A cloud sea fills the valleys below, clear above — Fair
8Low cloud clinging to the slopes — Poor
9Mountain fog, a few paces of visibility — Poor
10Drizzle or flurries in the passes — Poor
11Steady rain or snow, by elevation — Poor
12Cold grey damp overcast — Poor
13Gusting front, cloud tearing over the ridges — Poor
14Sleet and slush, the trail turns to mud and ice — Poor
15Dry cold haze of blown snow or dust — Poor
16Heavy precipitation, streams rising, slick trails — Severe
17Thunderstorm on the peaks, lightning strikes the ridgelines — Severe
18Ice storm or hail, glazing the rock — Severe
19Violent storm: blizzard or gale-force windstorm — Extreme
20Aether-touched sky — Aether-touched