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COWBOYS & VIKINGSCompendium of the Wild Wastes

Tables / Hexploration / Weather — Arid: Sky

Weather — Arid: Sky

Hexploration › Weather — Arid · Roll 1d20

Deserts and badlands. Mostly clear skies, big day-and-night swings, dust and flash floods. Nights run one Heat step colder than the day.

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Press Roll, or roll your own dice and read the table.
1d20Result
1Cloudless, hard blue sky — Fair
2Cloudless, blazing white sun — Fair
3High thin wisps of cloud, dry air — Fair
4Clear and still, sharp cool dawn — Fair
5A few lone clouds that never rain — Fair
6Clear, glaring low light at dawn and dusk — Fair
7Broken cloud, welcome patches of shade — Fair
8Clear day, brilliant star-bright night — Fair
9Hazy high sky, soft light — Fair
10Clear, a dark cloud far off over distant mountains — Fair
11Clear, the air bone dry — Fair
12Heat shimmer and mirage on every horizon — Poor
13Dust haze hanging in the air — Poor
14Glare and blowing grit — Poor
15Rare grey overcast, spits of rain that vanish in the dust — Poor
16Cloudburst: sudden violent rain, flash floods in low ground — Severe
17Dry thunderstorm: lightning and wind, no rain, brush fire risk — Severe
18Sandstorm: walls of stinging sand — Severe
19Monster dust wall blotting out the sun — Extreme
20Aether-touched sky — Aether-touched