Tables / Hexploration / Weather — Arid: Sky
Weather — Arid: Sky
Hexploration › Weather — Arid · Roll 1d20
Deserts and badlands. Mostly clear skies, big day-and-night swings, dust and flash floods. Nights run one Heat step colder than the day.
READY
Press Roll, or roll your own dice and read the table.
| 1d20 | Result |
|---|---|
| 1 | Cloudless, hard blue sky — Fair |
| 2 | Cloudless, blazing white sun — Fair |
| 3 | High thin wisps of cloud, dry air — Fair |
| 4 | Clear and still, sharp cool dawn — Fair |
| 5 | A few lone clouds that never rain — Fair |
| 6 | Clear, glaring low light at dawn and dusk — Fair |
| 7 | Broken cloud, welcome patches of shade — Fair |
| 8 | Clear day, brilliant star-bright night — Fair |
| 9 | Hazy high sky, soft light — Fair |
| 10 | Clear, a dark cloud far off over distant mountains — Fair |
| 11 | Clear, the air bone dry — Fair |
| 12 | Heat shimmer and mirage on every horizon — Poor |
| 13 | Dust haze hanging in the air — Poor |
| 14 | Glare and blowing grit — Poor |
| 15 | Rare grey overcast, spits of rain that vanish in the dust — Poor |
| 16 | Cloudburst: sudden violent rain, flash floods in low ground — Severe |
| 17 | Dry thunderstorm: lightning and wind, no rain, brush fire risk — Severe |
| 18 | Sandstorm: walls of stinging sand — Severe |
| 19 | Monster dust wall blotting out the sun — Extreme |
| 20 | Aether-touched sky — Aether-touched |