Tables / Crew Jobs / Prospectors — Claim Working: The Strike (d20)
Prospectors — Claim Working: The Strike (d20)
Crew Jobs › Prospectors · Roll 1d20
Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “[BACKER] is counting on you to bring back [OBJECTIVE] from [THE SITE]. It's a [JOB TYPE] job, and the ground holds [THE DANGER]. But [WRINKLE]. [TERMS].”
READY
Press Roll, or roll your own dice and read the table.
| 1d20 | Result |
|---|---|
| 1 | A silver vein running deeper than anyone guessed |
| 2 | Placer gold in a creek bed |
| 3 | A coal seam near a rail line |
| 4 | Copper ore, rich but hard to haul out |
| 5 | Raw rune-stone, uncut |
| 6 | Crystallized Essence growing in the rock |
| 7 | A lode someone else gave up on too soon |
| 8 | Gemstones in a clay bank |
| 9 | Quicksilver, poisonous and valuable |
| 10 | Iron good enough for a clan smith |
| 11 | Salt from a dry lakebed |
| 12 | Oil seeping up out of the ground |
| 13 | Amber with something trapped inside |
| 14 | Fossilized bones of an Awakened beast |
| 15 | A tailings pile richer than the mine ever was |
| 16 | Turquoise or jade in a hillside |
| 17 | A seam that glows faintly at night |
| 18 | Sky-iron from a fallen star |
| 19 | Timber rights to a stand of ancient trees |
| 20 | A strike nobody can explain |