Tables / Underground Sites / Leyline Hollow — What the Chamber Is (d20)
Leyline Hollow — What the Chamber Is (d20)
Underground Sites › Leyline Hollow · Roll 1d20
One of the six tables that read a chamber of an underground site. Throw d20, d12, d10, d8, d6 and d4 together and read each on its own table. See the Underground Sites journal for how depth shifts the d20.
READY
Press Roll, or roll your own dice and read the table.
| 1d20 | Result |
|---|---|
| 1 | Rift mouth, air tasting of metal |
| 2 | Glass-fused passage |
| 3 | Chamber where dust hangs in still spirals |
| 4 | Vein of raw essence glowing in the wall |
| 5 | Humming gallery |
| 6 | Pocket where shadows fall the wrong way |
| 7 | Field of crystal spines |
| 8 | Scorched cell, walls slagged smooth |
| 9 | Floating-stone chamber |
| 10 | Resonant dome that answers a voice |
| 11 | Seam of frozen lightning |
| 12 | Garden of mineral growths, slowly moving |
| 13 | Mirror-smooth pool that reflects another place |
| 14 | Fused bones in the wall |
| 15 | Storm-scarred hall, air crackling |
| 16 | Chamber of doubled echoes and doubled shadows |
| 17 | Lattice of light across the roof |
| 18 | Wound in the rock, edges still warm |
| 19 | Convergence where two veins cross |
| 20 | The nexus chamber, the line laid bare |