Tables / Underground Sites / Cavern — What the Chamber Is (d20)
Cavern — What the Chamber Is (d20)
Underground Sites › Cavern · Roll 1d20
One of the six tables that read a chamber of an underground site. Throw d20, d12, d10, d8, d6 and d4 together and read each on its own table. See the Underground Sites journal for how depth shifts the d20.
READY
Press Roll, or roll your own dice and read the table.
| 1d20 | Result |
|---|---|
| 1 | Great mouth open to the sky |
| 2 | Rubble cone under a roof-fall |
| 3 | Vaulted hall, roof lost in the dark |
| 4 | Forest of columns |
| 5 | Underground lake shore |
| 6 | River gorge with a natural bridge |
| 7 | Terraced floor stepping down |
| 8 | Hall of fallen blocks the size of wagons |
| 9 | Balcony ledge over a drop |
| 10 | Mushroom-grown flat |
| 11 | Cathedral chamber with a single great pillar |
| 12 | Sinkhole shaft letting in a shaft of light |
| 13 | Mud flats that hold footprints |
| 14 | Waterfall chamber, loud with spray |
| 15 | Island in a flooded hall |
| 16 | Gallery of hanging stone spears |
| 17 | Wind-tunnel throat |
| 18 | Glittering mineral hall |
| 19 | Abyssal edge: a drop with no bottom in sight |
| 20 | The great deep, a hall too wide for any lantern |