Tables / Underground Sites / Cave — What the Chamber Is (d20)
Cave — What the Chamber Is (d20)
Underground Sites › Cave · Roll 1d20
One of the six tables that read a chamber of an underground site. Throw d20, d12, d10, d8, d6 and d4 together and read each on its own table. See the Underground Sites journal for how depth shifts the d20.
READY
Press Roll, or roll your own dice and read the table.
| 1d20 | Result |
|---|---|
| 1 | Cave mouth, daylight still reaching in |
| 2 | Scree slope under a low roof |
| 3 | Dry gallery with old campfire rings |
| 4 | Bat roost, floor thick with guano |
| 5 | Narrow rift, walls a shoulder apart |
| 6 | Chamber of dripstone curtains |
| 7 | Shelf above a cold draught |
| 8 | Crawlway opening into a round cell |
| 9 | Flowstone terraces, slick underfoot |
| 10 | Chamber of broken stalagmites |
| 11 | Gallery with scratches along one wall |
| 12 | Forked junction with a dead side-pocket |
| 13 | Pool chamber, water black and still |
| 14 | Boulder choke with gaps between the blocks |
| 15 | Chimney going up into the dark |
| 16 | Bone-littered den |
| 17 | Echoing hall where sound carries wrong |
| 18 | Sump: the passage dips under water |
| 19 | Crystal-lined pocket that catches the light |
| 20 | The deep chamber, where the air does not move |