Tables / Crew Jobs / Bravos — Smash & Grab: The Opposition (d12)
Bravos — Smash & Grab: The Opposition (d12)
Crew Jobs › Bravos · Roll 1d12
Roll one of each die (d4, d6, d8, d10, d12, d20) and read all six together. Mission statement: “[CLIENT] is paying for muscle. It's a [JOB TYPE] job: [OBJECTIVE], against [THE OPPOSITION], at [THE GROUND]. But [WRINKLE]. [TERMS].”
READY
Press Roll, or roll your own dice and read the table.
| 1d12 | Result |
|---|---|
| 1 | The town sheriff — lawful, armed, respected |
| 2 | A bank's hired guards — shotguns, paid, nervous |
| 3 | Shopkeepers with rifles — angry, many, local |
| 4 | A cavalry detachment in town — disciplined, mounted, numbers |
| 5 | A rival gang with the same idea — armed, criminal, fast |
| 6 | Clan warriors at the hall — honor, shields, fury |
| 7 | Company police — organized, brutal, backed |
| 8 | A famous gunslinger passing through — fast, proud, alone |
| 9 | A vigilance committee — righteous, mob, rope |
| 10 | Railroad detectives — professional, patient, relentless |
| 11 | Nobody, until someone rings the bell — slow, then many |
| 12 | Rune wards and whoever set them — occult, traps, waiting |