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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Skill Actions / Gather Information

Gather Information

Skill Actions · Investigation

Cost None
  • Exploration
  • Secret

You work the local markets, taverns and gathering places to learn about a particular person or topic. The GM sets the DC and how long it takes (usually 2 hours, sometimes more), and any benefit from spending coin on bribes, drinks or gifts. Typical difficulty: talk of the town (standard); a common rumor (difficult); an obscure rumor or poorly kept secret (challenging); well-guarded or esoteric information (formidable); something only a select few or extraordinary beings know (legendary).

Success: You learn about the person or topic; the GM decides the details.

Critical Failure: You pick up false information about the person or topic.

Results

Success

You learn about the person or topic; the GM decides the details.

Critical Failure

You pick up false information about the person or topic.