Catalog / Adversary Maneuvers / Spore Bloom
Spore Bloom
Adversary Maneuvers · Identity Traits · Plant
Category Identity
Creature type Plant
Cost 1 AP
- Plant
- Maneuver
- Concentration
- Plant — Fungal
A 5-foot emanation (Average Magnitude) around a point within Close fills with spores while it concentrates (up to 3 rounds). Creatures starting their turn in or entering it must succeed a Fortitude save against this creature's action check or become Dazzled 1 (Average Step); if already Dazzled, they take Weak persistent poison damage instead.
Crafting Tags — Essence: Death; Ingredients: Spore, Poison