Catalog / Adversary Maneuvers / Parasitic Cling
Parasitic Cling
Adversary Maneuvers · Identity Traits · Vermin
Category Identity
Creature type Vermin
Cost 1 AP
- Vermin
- Maneuver
- Vermin — Parasite
Make 1 natural melee attack; a damaged target must succeed a Might save (DC 10 + half damage taken) or be clung to. While clinging it moves with the target without provoking, gains 1 Advantage (Average Step) on melee attacks against it, and gains 5 temporary HP (Average Magnitude) the first time each round it damages it. One host at a time; the host can use Recover to remove it.
Crafting Tags — Essence: Vitality; Ingredients: Organ, Toxic