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COWBOYS & VIKINGSCompendium of the Wild Wastes

Catalog / Adversary Maneuvers / Parasitic Cling

Parasitic Cling

Adversary Maneuvers · Identity Traits · Vermin

Category Identity
Creature type Vermin
Cost 1 AP
  • Vermin
  • Maneuver
  • Vermin — Parasite

Make 1 natural melee attack; a damaged target must succeed a Might save (DC 10 + half damage taken) or be clung to. While clinging it moves with the target without provoking, gains 1 Advantage (Average Step) on melee attacks against it, and gains 5 temporary HP (Average Magnitude) the first time each round it damages it. One host at a time; the host can use Recover to remove it.

Crafting Tags — Essence: Vitality; Ingredients: Organ, Toxic