Catalog / Adversary Maneuvers / Herald's Decree
Herald's Decree
Adversary Maneuvers · Identity Traits · Outsider
Category Identity
Creature type Outsider
Cost 1 AP
- Outsider
- Maneuver
- Concentration
- Outsider — Heraldic
1 creature within Near (Weak Step targets) that understands it must succeed a Charisma save against this creature's action check or fall under its Decree while it concentrates (up to 3 rounds), suffering 1 Disadvantage (Average Step) on checks that target or oppose the herald.
Crafting Tags — Essence: Mind, Ward; Ingredients: none